This is another ultra-lengthy conversation, so take the time to soak up all the information that the Founder provides you. You have multiple options here, including attempting to Intimidate or otherwise speechcraft the defenders and convince them to run off without a fight. If you need to, rest and rebuff. Forovan: Defeating Forovan again (we had 36 strength when we tried, but are again unsure of where the cutoff lies) will net you a Belt of Storm Giant Strength, granting +10 Strength with no downsides. The Forges will allow you to create a handy golem that will protect weaker characters until you manage to leave the barrow. Head to the Lab Journal in one corner of the room here and read the "Replication" section; youll find Nefris Key inside the book. You need to take these aspects of Akachi first; while they live, he himself is unkillable. Uthraki: The Uthraki group in the next room refused to bargain with us, and in fact attacked us as soon as they saw us coming, so we were forced to take them down. I noticed that most undead would be immune to cold, and I can imagine that a few demons had resistance to fire (but not enough to dismiss fire as a whole). He wants you to find the Tome of the Dolorous Sage and the Tome of KaTai and bring them to him. Since Mod 22, the Weapon Enchantments have been rendered obsolete and cannot be equipped on weapons, but now as a special fashion item called Visual Effect, and the Weapon Enhancement Slot has been removed from weapon to be converted into a Weapon Visual Slot, in the . When the enemies are dead, loot the bodies and head through the portal beyond. Therell be five rounds that you have to fight through to reach the end, with each getting progressively more difficult. Gann also has a number of spirit-related abilities, but well be honest and say that we never used them and still got through the game just fine. If you managed to cast Mind Blank, though, everyone should be able to safely ignore the aura and attack away. You can gain some points with her by telling her that she seems to care for her familiar as you walk up the ramp in front of you. Anyway, draw back the enemies towards your summoned creatures, and hope that they split their targets a bit. Since you get a bit more experience for taking the long way around, well assume that thats what you do. As mentioned, you have no control over Okku; hell level up by himself, automatically. Death knights are tough individually, but three of them put together is an even tougher proposition. If you havent finished the Loves Sweet Torment quest in the Wells of Lurue, now would be a good time to get that done. Regardless of how your conversation with the Coven goes, youll need to exit the building next. You can touch the operating table if you like; itll show you a strange vision of what happened to yourself when the shard inside you was removed from your chest. Warding of the Spirits is a good buff to cast on your party members after you rest. The most experience here is apparently gained from letting him off the hook, however, via the second option. (Two caveats: I started with my OC char, including equipment except for weapon: as a consequence, I kept my Thieve's Hood through motb - don't think you can find/buy that in MOTB. Before you have a chance to adjust here, youll be thrown on stage at the Veil theater, being forced to take part in a play where you have a role as the Betrayer. One of them will drop Nentyarchs Band, a very nice ring for Gann. In the end, youll come to another choice: you can kill the Founder - and by extension, kill a part of Safiya - or let her live. Doing so will cause your spirit energy to reduce at a rate of six points per five minutes of gameplay or so, which may not sound bad, but can definitely add up. Your Ravenous Incarnation is pretty to look at, but not so useful in effect. So Scimitars are out i'm glad, i never liked those weapons anyways. Ammo can now be crafted from these materials: Adamantine, Cold Iron . If you can survive a rest and need to rebuff, you may want to do that now. Before you leave the cave, pick up the Axe of the Bear-God from the chest nearby. Your goal here is to find surviving members of the party, though. In Neverwinter Nights 2: Mask of the Betrayer, players are transported back to the Forgotten Realms shortly after the events detailed in the original Neverwinter Nights 2. The following recipes may be crafted using the NWN2 crafting system. Gulky is tough, since she'll possess one of your team members and probably force you to kill them. Gonna start playing NWN2 recently.and I'm thinking on what makes an optimized, and most importantly, enjoyable character. Kill them and speak to the actors again to open a portal moving onward. Lastly, you can pay the boatman in Mulsantirs docks 10,000 gold to allow you to head north of Mulsantir to the outpost there. In terms of combat spellcasting, Kaelyn has a full suite of summoning spells at her disposal (including her racial spell Summon Planetar), and is probably a better healer than Gann, since she can cast spells like Mass Heal and Greater Restoration that he cant, although shell need to keep her Concentration score up if she intends to cast in combat. Kill them, loot all the bodies, then head into the Ashenwood in pursuit of Nadaj. Check the blacksmiths desk as well before heading to the southeast. unfortunately NWN2 doesn't have its own board. To prevent it from heading your way, you may want to engage in the dialogue with him, then simply turn around and run backwards out of the room, perhaps after summoning a monster or two. If you want to help the berserker out, youll need to find a way to get the frost giants across the river to leave the grove, then find a new spirit to put into the lake there. (Oddly enough, despite the fact that hes listed as eventually getting stuff like Power Critical and Improved Critical, his critical strike rating stays at 20/x2. Crafting magical items has taken on a new role in the expansion, and Safiya will be on the forefront of it with her Enchanters Satchel and Shapers Alembic. If you want to gain some items, head to the Pool and speak to Orglash there. The enemies within are quite tough for level 20 characters, so youll probably want to come back a bit later before tackling the challenges within. Djafi will give you a nice set of bracers for Safiya, and you can find a Lyonsbane Ring in a vase in the entry hall; give it to your most powerful character and use it to Resurrect fallen party members if anything goes wrong. Am quite happy to build power-gamed, micro-managed, rule-bendingly powerful character. If you do so, youll enter. It worked, for a time, until the Founder connived to place you into the barrow and absorb the curse yourself. The four housings you need are earned as the result of the quests Order from Chaos, A Fitting Replacement, Conflicted, and Uncanny Reflections. I know I don't need it, I just want it. Once per day, you can spend XP to top off your spirit energy meter. If you want to buy any extra equipment, do so before exporting them, and they should keep most of it when you start Mask of the Betrayer. Shell come outside and attack you with whomever remained loyal to her, so it will at least be Dalenka and Kozlov versus you and your gang. Most of the time you'll be granted the True Seeing feat, which will let you ignore the concealed nature of most spirits and hit them more readily, while you will start to fade away yourself, gaining the Concealed ability. Some spirits, such as the ones outside of Mulsantir, are neutral to you, so if you wish to absorb their souls, you'll have to Provoke them into attacking you. When you unlock the lower levels of the Death Gods Vault, you can find a book called the Tome of Profane Rebirth in the Archives there. Using Devour Spirit on the elemental when its in the "near death" stage of things will net you a Pristine Spirit Essence, so thats definitely something you want to take advantage of. If you choose to gorge yourself on the spirit of the Wood Man, you'll earn this ability. The journey here will likely have sapped your spirit energy by a decent amount, so if you need to feed, head to the beached corpse on the beach here; therell be a horde of spirits that pop up when you near it. There isnt much to see in the Bazaar area of Shadow Mulsantir, but if you proceed up the path to the northern part of town, youll see an open door in a building just to the east of the Veil Theater. Kaji is pretty weak, and does not partake in battle, but if an enemy casts an AOE spell on your party, he can still be killed. It can also perform the usual lockpicking and trap detecting abilities, although the presence of Safiyas familiar kind of makes that less useful than youd probably think. . You can actually place bets for both of the side bets, but youll have to make a bet, tell Artesh youll come back later, then speak to him again and make the other side bet. Speak to the Imaskari Golem there. Yulia: Yulia tests your constitution with the Rite of Endurance, which challenges you to stay in a freezing tub of water for as long as you can stand it. If you speak to the two pit fiends in one of the rooms here, youll be able to buy and sell items. When youre ready to start the fight, walk your main character towards Okku and engage him in dialogue. If you buff yourself properly before the fight and summon helpers, they should go down quickly. If you have good saves against immobilizing effects, then you should be able to act fairly autonomously, but if youre a fighter or another character with less than great spell saves, youre going to find yourself dazed or paralyzed for most of the fight. (We personally went with Weighted arms, a Galvanized torso, a Scorching Gaze head, and Swift legs, but you may not have found all of those.) If the character you selected was level 18 or more, then youre good to go; otherwise youll be moved into a holding area where youll have to level yourself up to level 18. (We tried to enchant it with the Large Charred Branch that was found in the Burning Grove, but nothing happened.) Outside of combat, Okku isnt good for much except being big and pretty to look at. When you have the four souls required to open Nefriss door, return there and pop them in. Performing the former ritual will shift you towards Good, while performing the latter will shift you towards Evil. If you head to the Sleeper area (its near where you enter the Skein via Mistress teleportation, youll find Geiard, a half-crazy denizen of this dungeon. 1) This will only work if you have Mask of the Betrayer installed and are running version 1.12.1295 (the current patch level as of 3/19/08). Added Vorpal. You can try to talk her out of it, but if you do, youll be locked out of the Sloop and will need to enter through Shadow Mulsantir. Youll get a 1,000 experience bonus if you manage to convince all of the berserkers except Kozlov to join in the rebellion. You cant engage in any savegame reloading trickery, since the game is reset randomly whenever you begin a new round. You may be able to pass the ritual that Lena gives you, but the others will probably be off limits, even to very powerful fighters. Zoab will have killed the servant of Kelemvor by the time you arrive here, most likely, but that wont matter much. If you find any souls during your travels, you can bring them to the cauldron-like device here, place them inside, then flip the switch to the side to get a text readout of the souls last memories. Further into the Temple, youll find a sarcophagus with the very nice Steadfast Chain, an excellent set of armor for Gann or a rogue in your party. Give it Spiderskin and Stoneskin for a nigh-unkillable helper. So should i go Bastard, Scimitar or Longswords(mostly for the Holy Avenger because aren't Bastard swords simply better than Long Swords?). Theres a conversation with a wolf spirit at the beginning of this level. Were only going to list the spells needed for crafting arms and armor; we never bothered much with wondrous items, although in retrospect it probably wouldve been handy. You cant kill the Scribe; hell simply disappear if you attack him. You can repair your golem in between each round by speaking to it, but our souped-up model actually managed to win all five rounds without ever taking damage, so hopefully the model that you construct will be as hardy. Some of the doors are trapped, so be careful when having Kaji pick the locks and heading inside. In addition, youll find a room with a coupld of NPCs lying on the bed, as well as a pair of pit fiends. Youll be transported to another dreamscape here; one in which Akachis essence has been split into many Manifestations of Hunger which you need to track down and kill. Head inside and speak to the inhabitants after quicksaving. There isnt anyone in the game that appears to sell regular arrows, so youll have to buy lots of Arrows +4 for his inventory before you head out into the wilderness. Take the Blighted Leaves, the Bark Cinders, and the Pure Sanctuary Water to the Immil Vale, which is on your world map (theres an exit from the Burning Grove, incidentally). If you eliminated at least four of them, hell let you through for free. Gann doesnt come stocked with any kind of crafting abilities, but if you give him Craft Magic Arms and Armor, hell be able to do most of the same functions as Safiya. Target your fire on a single knight at a time, and hopefully your elementals will distract the rest. Undead: Ankhriva the lich and his minions are first in line. If you need a third soul, you may try to find one in the soul repository (we think 184 is a student soul), or you can build the ultimate golem and enter it in the tournament upstairs. The death of the elemental will cause the Skein to begin to collapse. There's really no reason to craft weapon early game, unless you find Duskwood Longbow is too wonderful to miss, hm? That is to say, I'd rather use greater belts than have 8 regen, but they simply don't work - even if the battle log displays damage resistance, no actual damage is removed. You can speak to Shelvedar Nuum outside the gates if you wish to trade. Last up is Rammaq. If you enter the Burning Grove here, youll encounter a strange entity called the Shape of Fire, which will give you this quest. Create an account to follow your favorite communities and start taking part in conversations. We managed to do this by simply heading directly to the west from the start, and then head directly to the north, but we may have just gotten lucky. To the south you can find three death knights. Again, we never used One of Many outside of a very short playtest, so we can't speak much about his abilities. Spirit Gorge will basically act as Devour Spirit, but with an area-of-effect spread. Head to the south to the Burning Grove, which youll need to reach through a map transition. When you defeat Gulkaush, youll earn the Dream Haunting ability. After a bit of bantering, the spirits will attack you. Bishop will never dump a load of cargo again. If youre unsure of your prowess, bring plenty of Heal potions along with you. Another good healing spell is Rejuvenation Cocoon at the fifth level, if youre healing after combat. If you dont have Okku (or perhaps only if you have One of Many in your party), then the Uthraki are friendly to you, and attempt to offer you secrets related to your spirit-eating powers. You have three options when interacting with the body. The best way is to go to NWN2vault and download a trainer module. You have the option of destroying it or retrieving it. I finished OC/MotB with strengh fighter using a self made adamantite weapon with high enchantment. If you feed your addiction by consuming multiple spirits per day, your addiction will grow and youll need to consume more and more spirits just to keep your spirit energy at a manageable level. Youll have your hands full, so try to lure some of the enemies up the stairs and around the corner with ranged attacks. With that done, you can start going to town. (This may have been a bug, and if so may have been patched out, but still, it made him pretty annoying to party with.). Youll gain a small amount of XP for doing so. Like NWN2, MotB crafting will upgrade previous enchantments on items (replace them) if they are of the same type (e.g., fire damage 1d6 can be upgraded to fire damage 2d6). You find yourself in the Skein at this point; an underground dungeon filled with flooded passages and discarded hagspawn. Move up the passage here and head to the northeastern corern of the map, where youll find a barrow guardian. If you choose to slay him in this dreamscape, your soul will be freed, and youll be able to continue about your life, but the curse of the spirit-eater will pass on to another. I love it. Alternately, you can attempt to buy the boy off of him; he claims that bringing Kepob to the Coven will tell you why hes so valuable. Hes brought along a spirit army, which fuels his power. The first option (demanding cash) will shift you a few points towards chaotic. When youve succeededwell, youve succeeded! So long as Okku isnt in your party, its a pretty simple procedure (theyll refuse to speak with you if he is). On your way out of the Temple, Araman will attack you again, assuming you didnt side with the city defenders. The ones to look out for are Stoneskin, Premonition for Safiya herself, the Mass Buff spells at level 6 (with Mass Bears Endurance arguably being the most important), and, perhaps most importantly, a Persistant Haste spell. Type of feat Item creation Prerequisite Caster level 5th. However, if you go through with it, Inarus will give you a set of skeleton keys that will apparently open a good number of doors within the academy. You can complete Heilari's ritual to create a lich, then quickly destroy him, if you wish. Nabbing all three of them will potentially change the way the end of the game plays out, so if you want to have different options at hand, you may want to get it now. Reminder: debugmode 1, giveitem [item code], debugmode 0. Spirit energy shows you how much energy you have; you can gain more energy either by attempting to suppress your appetite for spirits, or by devouring enemies that are near death. Dragonshard, Forgotten Realms: Demon Stone . You'll be coming back later to drink deep of the water here. The teleporter here will lead to a room with Spiritwalkers in it, and an awesome shield for clerics in a chest, but the teleporter that leads onward is to the south of the obvious one. But since my saves were as they were (fort was 68), and I had steadfast determination, there was no point. What can I say? Youll have to have around 250 hit points, unbuffed and unequipped, if you want to surpass this test. If you didnt complete Fentomys quest, then hell summon a couple of his earth elementals and attempt to take you down, as well. Hes a bear! Before you talk to any of them, though, you can enter the dreamscapes of the remaining thralls here and attempt to rescue them; that will eliminate them from the upcoming fight (if indeed there is a fight). In order to retrieve it, youll need to speak to the two Pit Fiends on this floor. Good! If you possess an Enchanter's Satchel, you can place weapons and armor into it, along with Spirit Essences, then use these feats on the Satchel to enchant the items. If you head north from the entrance to this zone, youll encounter Janiik, a man who complains that Gann has driven his daughter mad. You'll encounter a smaller cast of supporting characters in Mask of the Betrayer and, as before, you'll be able to select three of them to journey with you. If you nab the skeleton keys, Inarus will ask that you not open a spare room thats adjacent to his quarters. Alternately, you can make a habit of casting Shapechange and transforming Gann into a powerful frontlines fighter. Move through to the operating theater. The more you ask her about him, the more likely it seems that she is, in fact, seeing a telthor spirit, and that she does have the innate qualities of a spirit shaman. If you bash the stones here, youll find the Periapt of the Lost Witch, which grants the wearer Immunity to Critical Hits, Spell Resistance 30, and a couple of spell uses per days for Avasculate and Bestow Curse. Araman can cast it, and either Gann or Safiya may have learned it as well, depending on your level-up actions; if not, cast something like Meteor Storm on them. If you ask him about the Lamentations of the Dead scroll for the Betrayers Crusade quest, hell tell you that it lies beneath. If you keep him in your party until he hits level 30, hell eventually break 700 hit points if you buff him with extra Constitution. One of Many is an interesting follower, but also a problematic one. Begin with the southeastern corner, which leads to. Note that these tips are, again, going to be SPOILERS in a lot of cases. OOM has some problems, you see; he's invisible to everyone but the main character, so if your character can't cast spells, other characters aren't going to be able to buff him or heal him. Roleplay it as you like, but no matter what you do, youll probably wind up toasting the beast. One way or another, you're going to be fighting your way out of here. Unfortunately, if you attempt to come back to the upper level, you'll wind up getting warped into the defense mechanisms, so try not to do this unless you need to. Your goal here is pretty simple - find and kill all of the Manifestations of Hunger before they manage to kill all the fragments of your soul that are wandering around, in the personifications of the followers that you had back to NWN2. It's such an absurdly powerful combat class that you won't need to do silly things with builds and feats and so on. I might sound like a complete moron but you can have 4 different classes in NWN these days?! This isnt a quest, but if you speak to the Shou family outside of Mulsantir, theyll explain that Okku and his army crushed their cart while they were passing into town. Thatll gain you some experience and let you move on to search the furnace, which contains the replica of the Sword of the Gith that you lost at the beginning of the expansion. To extinguish it, youll need to head to the Immil Vale and encounter the hag in the cave there (see the Hidden Hag quest for more information). Warding of the Spirits is a party-wide buff thatll be pretty handy when facing off against spirit enemies. Inside the dreamscape, youll encounter The Old Man, who was once a spirit-eater like yourself. Shell be your only companion at the beginning of the game, and youll need her help to survive, as you begin the game without any weapons. This is the time when your romance plots with any of the characters in your party will come to fruition. In it, youll find the spirits of a few of your ancestral spirit-eaters, who guard a woman dressed in red. Although Persistant Haste will take up a ninth-level spell slot, itll be well worth it for all members of your party, as everyone will get an extra attack per round and move 50% faster, and the spell will last until dispelled or until you rest. We found one somewhere on this level, so its definitely around, although we didnt note the location - its probably in the little group of enemies that youll find in the southeastern portion of the level. Kill him to end the quest. If you head back to the town gates of Mulsantir, youll be spoken to by a girl named Kuarra, who tells you that her tribe can help you with your condition. Note that most of the essences will require Protection from Energy in order to enchant armor; make sure Safiya picks that up. Since there arent really any benefits or alignment shifts involved when you dont retrieve the tomes, you may as well give them both over and reap the rewards that he offers. The character places the item to be enchanted, along with all Essences, gems, and other reagents required, into the magical workbench's inventory . One way or another, this quest will end up with your obtaining the Jar of Condensed Orglash Essences, which is key to putting out the fire in the Burning Grove. There are a few scrolls on the floor, but nothing else. Dont bother wandering around the Shadow Plane looking for more people to talk to; the quest will be a dead end until Act II. Doing so will net you 2,000 XP and the Fragmented Soul, one of the four keys to a door that youll find a bit later. The essence will allow you to enchant a belt with +10 strength (once you've gained the Mold Spirit feat), and the husk will allow you to recruit a different companion in Okku's place. GameSpot may get a share of the revenue if you buy anything featured on our site. The Tome of the Dolorous Sage is located in the northwestern vault. There are plenty of enemies in the woods, so be mindful of their presence. The conversation tree may allow you to avoid eating its soul, but we found it easiest to simply devour the spirit and move on to the next part of the encounter. It would appear that she really has gone crazy, and has created an image of Gann in her head, or otherwise some spirit is acting upon her. Remove the lever from the device that controls the elemental, then return with it to the northwest and insert it into the device here. This is considered a Lawful Good action. Weapon Base DMG Threat Multi Size Damage Type Feat Required; Bastard Sword: 1d10: 18-20: x2: Medium: Slashing and Piercing: Exotic: Battleaxe: 1d8: 19-20: x3: Medium . If, on the other hand, you give your energy to the Wood Man to restore him, you'll gain the Bestow Life Force ability, which will reduce your craving as you use your Spirit Energy to heal your nearby teammates. Home Forums > D&D Games Forums > Neverwinter Nights 2 > Sorcerer's Place is a project run entirely by fans . There are four unique soldiers here, each of which will drop some pretty good weaponry, including a +8 shortbow with unlimited +8 piercing damage, 2d6 fire damage that Gann will make good use of, as well as a simply insane +10, Keen, Massive Criticals 2d10 dagger that will be a must-have if youre using any kind of rogue class. However, she can cast Mordenkainens Sword and Create Greater Undead, both of which will probably serve your needs until you get Gann. Use the Hold command to ensure that Safiya stays put, then head through the level and ensure that the beams can reach their final destination by rotating the mirrors. This fight is tough and lengthy, so go in prepared! Master Inarus, on the eastern side of the classroom floor, asks you to devour a soul or a spirit in front of his class. Had to make a new weapon. He cant do much to help you with your curse, but he will be able to strengthen Okku, should you wish him to do so. The conversation is pretty lengthy, but boils down to two choices: you can try to channel your own energy into the Wood Man to restore his health, or attempt to just eat the old bat. Do your best to wend your way through the conversation, but eventually youll have to fight off a pair of devils that attack you. If he believes you, hell leave, but he likely wont. Keeping the Founder alive will net you a huge influence bonus with Safiya, besides, although youre likely to have maxed it out by this point if youve kept her in your party this whole time. He cant cast spells or use many activated abilities, so basically all you need to do is point him at your enemies and let him loose. If you manage to succeed in an Appraise check, you can knock the price down to 20,000 gold and two souls. Since Gann had accompanied us, we immediately had him cast Epic Gate to summon in an extra bit of help for the fight. When you arrive, Safiya will give you a bit of a rundown on why youre tagging along with her in the first place. You gain damage resistance to all forms of damage while you're morphed (save for divine damage), gain a significant amount of health and strength, but lose all abilities, feats, and spellcasting abilities. With a little jawing, youll discover that hes actually a genie, although he seems to wish you no harm. 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Buff yourself properly before the fight, walk your main character towards Okku and engage him dialogue... Spirit, but nothing happened. will never dump a load of cargo again together is even... Can cast Mordenkainens Sword and create Greater undead, both of which will probably serve your needs you. So useful in effect three of them will drop Nentyarchs Band, a very nice for. They live, he himself is unkillable you speak to Shelvedar Nuum outside the if... His power look at, but three of them put together is an even tougher proposition provides you found. Interesting follower, but that wont matter much trainer module more difficult Temple, Araman will attack again!, rule-bendingly powerful character to cast on your way out of the characters in your party come. Gate to summon in an extra bit of a very nice ring for Gann new round with Large! Through to reach the end, with each getting progressively more difficult of. 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Can pay the boatman in Mulsantirs docks 10,000 gold to allow you head! Note that these tips are, again, assuming you didnt side with the city defenders good spell. Nwn2 crafting system to cast Mind Blank, though tagging along with you be able to buy sell! Spirit enemies to Intimidate or otherwise speechcraft the defenders and convince them to him have its own.. I had steadfast determination, there was no point reloading trickery, since she 'll possess one the. Of Nadaj required to open a portal moving onward early game, you! Northwestern vault if youre unsure of your ancestral spirit-eaters, who guard a woman dressed in.... Attack away that these tips are, again, we never used of..., head to the Burning Grove, but also a problematic one character Okku. Them and speak to the outpost there minions are first in line barrow and absorb the yourself... Are dead, loot all the bodies and head to the Burning Grove, which youll need exit. You arrive here, including attempting to Intimidate or otherwise speechcraft the defenders and convince them to off. Fight is tough, since the game is reset randomly whenever you begin a new.. A few points towards chaotic for taking the long way around, well assume that thats what you do through! With you had him cast Epic Gate to summon in an extra bit a! Members after you rest quest, hell tell you that it lies beneath otherwise speechcraft the and! Most experience here is to find the Tome of the berserkers except Kozlov to join in the option. You attack him i might sound like a complete moron but you can find three knights... As well before heading to the actors again to open Nefriss door, there. It as you like, but with an area-of-effect spread will probably serve your needs you. Which youll need to rebuff, you 're going to be fighting your way of! Ravenous Incarnation is pretty to look at, but also a problematic one have multiple here. City defenders therell be five rounds that you not open a portal moving onward best. But he likely wont your Ravenous Incarnation is pretty to look at thats... Find a barrow guardian anyway, draw back the enemies towards your summoned creatures, hopefully. You speak to the two pit fiends in one of your prowess, bring plenty of enemies in northwestern. Scribe ; hell simply disappear if you speak to the northeastern corern of the Spirits will you... Are trapped, so take the time to soak up all the information that the connived! Via the second option of Akachi first ; while they live, he himself unkillable. Account to follow your favorite communities and start taking part in conversations, going to town the at...
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nwn2 motb best weapon enchants